These philosophies are referred to as "youth development," "school-age child care," and "extended day programs" or "expanded learning programs. Providers of afterschool programs tend to be schools or community-based and faith-based organizations. Programs can be housed in various environments where students feel safe and are usually run by schools, community-based organizations, churches, synagogues, or mosques.
For the purposes of this workshop, we will use the term afterschool program to refer primarily to afternoon programs that begin when the regular school day ends and are housed in either a school or a community organization. It is important to keep in mind, though, that the recommendations for developing quality programming in the afterschool hours apply equally well to other out-of-school time programming. Professional recreation staff will be supervising the children.
The staff-to-child ratio will be about Staff and children are required to wear masks, unless being physically active. This follows the Huntsville City Schools safety protocols during the pandemic. Afterschool Math Plus contains four themed guides focused on art, music, sport,s and justice. The hands-on, inquiry-based curriculum, which targets students from low-income families grade , includes authentic STEM experiences written for informal settings and uses research based strategies to support STEM identity.
This curriculum was developed by the Education Equity Center at fhi The Apex Curriculum consists of eight units focusing on birds, engineering, water, sound, rocks, food, air, and the sun.
Each unit includes four lessons that can be adapted to suit individual programs. All curricula are available in English and Spanish.
BirdSleuth K offers a variety of free and low-cost materials created to engage youth in ornithology and citizen science.
The Afterschool Investigators: Nature Detectives curriculum introduces youth in grades to the scientific process through hands-on activities. Developed by the Cornell Lab or Ornithology. Crazy 8s Club is a free afterschool math program with 32 weeks of hands-on activities and games, designed for elementary students of all math abilities. From Bedtime Math. Tinkering Activity Resources are a compilation of free and low-cost activity guides, books, and resources created to engage youth in STEM by learning from doing, also known as tinkering.
Creative Computing is a free curriculum to introduce students in grades K-8 to computer science using the Scratch programming platform. The curriculum is available in English, Spanish, Chinese, and more. Creativity Catapult is an online collection of free activities developed to promote creativity skills in children ages Activity topics include sports and games; storytelling; technology; visual arts; science; performing arts; language and word games; making, building, and tinkering; nature; and cooking.
Curiosity Machine is an online community where students, educators, and parents can find resources and activities that relate to real-world science and design challenges.
Curiosity Machine is powered by Iridescent. Design Squad , a popular PBS Kids show, provides activities and curricula guides to teach 9- to 12 -year-olds about engineering design. The focus areas—such as electricity, force, simple machines, and transportation—include activities that allow students to build their own robots, circuits, games and more.
Explore Science: Zoom into Nano is a series of five lessons designed to engage students with nanoscience, nanotechnology, and nanoengineering. After School programming is open for students aged six to ten. After School Programs. Register today!
0コメント